Here you can find updates on our research and related work by our research team – things will be trickling out slowly until we have finished our final round of interviews, but we are trying to share preliminary findings as we put them together. You can also take a look at the ideas of others who have shaped our thinking on this project.
Case Study in ADE for Games
Our team was lucky enough to work with Daniel Harley and Gerald Voorhees to adapt the workshop we delivered at the University of Waterloo’s Games Institute in 2023 to a case study for their book on the series, ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation. The book is available for free pdf download here, and we’re thrilled to be in good company with many of our favourite game scholars and developers in their thoughtful engagements with what games can and should do towards social justice.
CANADALAND Commons Episode & Book Launch
Our team member Johanna Weststar was interviewed by the CANADALAND Commons podcast series for an episode about unionization in the game industry. You can listen to it here!
Johanna also recently published an amazing book on labour in the game industry with her colleague Marie-Josée Legault, Not All Fun and Games. Request for your local library to order it, or click here to buy a copy.
Presentation at the 2024 Canadian Game Studies Association Conference, Montreal
This spring we had an opportunity to connect with our colleagues in Canadian game studies to talk about the project with a presentation at the 2024 CGSA. You can click here to view our slide deck which includes some preliminary statistics from our interviews so far. (Citation: Sooknanan, V., and Gordon, K. (2024). “Perspectives on Credentializing Gameswork”, Canadian Game Studies Association Conference, June 2024, Montreal.)
Guest Lecture in University of Toronto course BMS432H1 – The Game Industry
Our team members Itoro Emembolu and Vishal Sooknanan were invited to give a guest lecture in Dr. Felan Parker’s winter term 2024 University of Toronto course on the Game Industry, where they shared some of our findings and gave some insights into the challenges of running longitudinal participant research in games.
University of Waterloo Workshop
In October 2023, we led a workshop at the University of Waterloo Games Institute on our work thus far and some of the themes emerging from our early conversations with participants. Click here to read our summary report from the workshop conversations, and or you can view an abridged version of the workshop here! (Citation: Gordon, K., Gouglas, S., Harvey, A., Sooknanan, V., Weststar, J., Whitson, J., and Emembolu, I. (2023). “Building Equitable and Sustainable Game Development Education”, University of Waterloo Games Institute ADE for Game Communities: Workshop and Speaker Series, October 2023, Waterloo, Ontario.)

GDC Talks
We were thrilled to be able to present not one, not two, but three different panels at the 2023 Game Developers Conference in San Francisco! Our talk at the Educators Summit (From Rosy-Eyed to Dissatisfied) is only available to those with GDC vault access, but the other two can be found on YouTube at the links below.
Educators Summit: From Rosy-Eyed to Dissatisfied: What Game Education Is Missing
- Cristina Amaya (President & Co-Founder, Latinx in Gaming)
- Kenzie Gordon (Project Manager, University of Alberta)
- Location: Room 2014, West Hall
- Date: Tuesday, March 21
- Time: 2:10 pm – 2:40 pm
Lost XP: Why Junior Game Developers Quit and How to Help
- Johanna Weststar (Professor, Western University)
- Jakin Vela (Executive Director, International Game Developers Association (IGDA))
- Sarah Spiers (Development Director, Electronic Arts)
- Pierre-Luc Labbée (President, rhum.hr)
- Location: Room 207, South Hall
- Date: Wednesday, March 22
- Time: 3:30 pm – 4:30 pm
- Stephanie Fisher (Co-Director, Pixelles)
- Alison Harvey (Associate Professor, York University)
- Location: Room 215, South Hall
- Date: Wednesday, March 22
- Time: 9:00 am – 10:00 am